“Powerful and accurate, the AUG scoped assault rifle compensates for its long reload times with low spread and a high rate of fire.”
―Official description
The AUG, or Bullpup, as it was previously known, is a rifle featured in the Counter-Strike series, exclusive to the Counter-Terrorists. The counterpart for the Terrorists is the Krieg 552 (before Global Offensive) and SG 553 in Global Offensive.
Overview[]
The AUG (German: Armee Universal Gewehr; "universal army rifle") is an Austrian bullpup assault rifle manufactured by Steyr Mannlicher. It was designed in 1977, and adopted as the new standard-issue rifle of the Austrian military in 1978. At the time, it was notable for having a futuristic appearance. Before Global Offensive, the AUG modeled in game is the Steyr AUG A1, an older version. In Global Offensive, the weapon is modeled after the newer Steyr AUG A3. In game, the AUG is a CT-exclusive assault rifle, and the most expensive assault rifle for CTs at $3500/$3300 (in CS:GO and CS2).
It is equipped with a low power scope for medium range engagement. The player can enter the scope by using secondary fire. The player will leave the scope if they use secondary fire again after scoped in or switches weapons.
The AUG has an average rate of fire - on par with the AK-47 and M4A1-S - and deals moderate damage. In Global Offensive, the AUG is able to instantly kill a full health helmet-wearing player with one headshot at point blank range. However, because the damage is 100 flat, any additional range will cause damage dropoff and make the feat impossible.
The AUG has good accuracy and moderately strong recoil. It has the highest first shot accuracy out of all assault rifles when scoped in. Recoil is strong when fired full-auto (when unscoped), but the first few shots have controllable recoil so firing short bursts of 1-3 shots is viable. The AUG has a long reload time and is moderately heavy.
In games prior to Global Offensive, using the scope provides a 1.5x zoom towards the crosshair, but lowers the rate of fire and increases the recoil. In Global Offensive, while scoped in, the player's view is zoomed by 3x, the recoil is lowered significantly, accuracy is increased, there is no longer a fire rate penalty, and the player's movement speed is reduced considerably. The scope now also provides a HUD overlay of the scope, including an aiming reticle, giving the impression of the player actually aiming down the scope. Whilst using the scope spraying for an extended burst causes the scope dot to gradually disappear.
It is highly popular with newer players due to its easy-to-learn "scope and shoot" policy. In competitive matches, it is used alongside the M4s due to its accuracy and damage, despite its higher price and longer reload times.
The AUG is the main weapon for bots who have weapon preferences of wielding scoped assault rifle. And they do not make use of the scope. Oddly, bots with Terrorist preference of scoped rifle also prioritize on this weapon over the Krieg 552/SG 553 due to same weapon order in it's template.
Properties[]
Counter-Strike: Global Offensive and Counter Strike 2 | |||
---|---|---|---|
Hitbox | Primary Attack | ||
Unarmored | Armored | ||
Head | 112 | 100 | |
Chest & Arm | 28 | 25 | |
Abdomen & Pelvis | 35 | 31 | |
Leg | 21 | 21 | |
Counter-Strike, Condition Zero and Source | |||
---|---|---|---|
Hitbox | Primary Attack | ||
Unarmored | Armored | ||
Head | 124 | 86 | |
Chest & Arm | 31 | 21 | |
Abdomen & Pelvis | 38 | 26 | |
Leg | 23 | 23 | |
Movement speed in hammer units per second | ||||
---|---|---|---|---|
Counter Strike: Global Offensive | Counter-Strike:Source | Counter-Strike and Counter-Strike: Condition Zero | ||
Running | 220 | 221 | 240 | |
Walking | 104 | 115 | 125 | |
Crouch walking | 75 | 75 | 80 | |
Running while scoped | 150 | 221 | 240 | |
Walking while scoped | 78 | 115 | 125 | |
Crouched walking while scoped | 51 | 75 | 80 |
Tactics[]
- For the Mid-Player, this weapon can be ideal for holding mid over an AWP if you can't afford it and need to control it with a rifle like this.
- Before you consider investing into an AUG, you should realistically buy an M4 first and if you can get a good lead out of it, then buy an AUG and pad your rounds with it. It can be very easy to build up a lot of rounds on CT side with the AUG from that point on if you're smart with money management and positioning.
- In earlier games, due to the reduced rate of fire, it is easier to go for headshots as the recoil while spraying unscoped isn't as heavy like in Global Offensive.
- The AUG is more dependent on holding sites than an M4. For example, it's very good at holding a long or very open site, but much riskier for faster and shorter sites. It'd be a smarter move to take a FAMAS and grenades if you need to solo hold the more claustrophobic site. Since it's very expensive to keep re-buying an AUG if you die with it.
- In Global Offensive, the AUG inflicts slightly less damage than any other assault rifles against unarmored targets, but the good armor penetration makes the AUG the only CT-exclusive assault rifle that can kill with 1 headshot against a helmet at close ranges, around 200 hu.
- Refrain from spraying unless at close range or holding an advantageous angle while scoped.
- Reload strategically, as the AUG's reload time is considerably long (especially in Source and Global Offensive, where its reload time is the longest among rifles).
Update History
Counter Strike Global Offensive updates
- AUG – Improved standing accuracy while unscoped. Slightly reduced scoped accuracy.
- Adjustments to the AUG to bring its utility more in line with other rifles.
- Slightly reduced rate of fire from 666 RPM to 600 RPM.
- Reduced accuracy while unscoped.
- Now that players have had an opportunity to learn to love the AUG, returning the weapon to its original price of $3300.
- AUG price reduced to $3150
- Increased fidelity and reduced distortion in fire sounds for Famas, Galil, Aug, SG553, M4A4, M4A1-S, unsilenced M4A1-S, and AK47.
- Added tracers to alt fire on Aug, Sg, Glock, and Famas.
- Scope dot no longer fades too quickly during online play.
- Scope dot is slightly more visible against bright backgrounds.
- Scope dot is now tinted using the player’s crosshair color settings.
- Aug and SG 553 scope modes now correctly respect players’ zoomed mouse sensitivity settings.
Weapon adjustments based on data collected:
- Increased Aug recoil
- Reduced Aug rate of fire
- Reduced Aug and Sg553 scoped run speeds
- Improved scope visuals for Aug and Sg553.
- Aug now has a new firing sound.
Weapon balance has been adjusted:
- Improved Sg553 and AUG rates of fire.
- Improved Sg553 and AUG scoped control ( reduced inaccuracy and recoil ).
- Additional minor buffs to the Aug and Sig.
- Further adjustments to the AUG/SG553.
- Tuned the AUG and SG553 to function more effectively as a rifle/sniper hybrid.
Appearances[]
The Bullpup appears in the following missions:
- Counter Terrorist Training: Provided at the shooting range to demonstrate its alternate fire. Can also be seen behind the weapons counter.
- Motorcade Assault: The player starts the level with the weapon.
- Hankagai: The player starts the level with the weapon.
Achievements[]
Bugs[]
- In Counter-Strike: Source, the AUG's bolt is not attached to the gun. The bottom of the bolt is missing faces and can be seen through.
- When pulling the bolt back, the bolt actually floats above where it's supposed to be.
- Also, in Counter-Strike: Source, the magazine doesn’t make it into the gun before the player “slaps” the magazine to secure it in the gun, which is not a problem in the GoldSrc Counter-Strike games.
Trivia[]
- The HUD in Counter-Strike: Source incorrectly lists the ammunition as 7.62x51mm, when in fact it is coded to use 5.56x45mm.
- Global Offensive game files (items_game) also incorrectly list cartridge as 7.62 instead of the correct 5.56.
- In all titles prior to Global Offensive, the AUG was known as the Bullpup. Bullpup refers to a firearm design where its action and magazine are behind its trigger, which the AUG is designed as. The P90 and FAMAS are technically also bullpup weapons.
- The optic used for the AUG A1 in Counter-Strike, Condition Zero, and Source is called the Swarovski scope, a traditional scope for the AUG A1 and acts as carrying handle. In Global Offensive, the AUG A3 uses the more modern Trijicon ACOG (Advanced Combat Optical Gunsight).
- The model of the Trijicon ACOG (Advanced Combat Optical Gunsight) modelled on the AUG is the Trijicon ACOG 4x32 Army TA31RCO RCO Riflescope
- In Global Offensive, the AUG is modeled with a 42 round magazine, though it still holds the usual 30.
- The AUG in real life uses a transparent magazine that shows remaining rounds; however the magazine will always appears to be full, no matter how many rounds are actually in the magazine. This may have been implemented to reduce memory, similar to the UMP-45, Krieg 552, Krieg 550 Commando, P90, and M249.
- Before the June 26, 2013 update, the rate of fire would be halved while scoped in, to about 360 rpm. After the update, it was changed to 666 RPM.
- In the February 12, 2014 update in Global Offensive, the scoped view was updated from the old scope and crosshair (identical to sniper scopes) to a green dot sight, which is further updated in the February 20, 2014 update in which the scope dot is now tinted using the player’s crosshair color settings.
- However, when
cl_crosshaircolor_r
,cl_crosshaircolor_g
andcl_crosshaircolor_b
is set to 0 makes green dot while using zoom for Aug.
- However, when
External links[]
- Steyr AUG at Wikipedia.
|
|