Overview
Gallery
Abbey (de_abbey) is a community-created Bomb Defusal map designed by thewhaleman and Lizard and is featured in Counter-Strike: Global Offensive, added into the game in the January 24, 2019 update along with Zoo. It has been removed from the game on April 25, 2019, along with Biome.
Overview[]
Map actions take place in an inland village near the town of Gordes, France.
Update History
- April 25, 2019
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- Map removed from the game
- April 2, 2019
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- Removed gate model on B bombsite
- Added fence on B long once again
- Removed wheelbarrow on B long
- Opened up a skybox to B bombsite allowing grenades being thrown from upper CT spawn as well as middle
- Rotated crates on B bombsite
- Moved big crate on B bombsite
- Added tree for cover on B long
- Extended wooden building on B
- Improved clipping
- Updated radar image
- Replaced tarp with a model
- March 21, 2019
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- Replaced pinky box
- Removed sprites from lightsticks in gate house and underpass
- Included material for spikes model near CT spawn
- Added another crate on top of the crates near ivy
- Removed flower pot near B bombsite for better visibility on retakes
- Removed flower pot under the window on A long stairs
- Removed gap between crates on B bombsite
- Removed gap between crate and gazebo on A bombsite
- March 13, 2019
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- Updated radar for Abbey and Biome
- March 7, 2019
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- Added half body cover on B bombsite
- Moved B long closer to bombsite
- Reworked exit from underpass to B bombsite
- Removed walls from B long entry to bombsite
- Extended B bombsite allowing terrorists to plant the bomb behind crates
- Opened ivy roof on B bombsite allowing grenades being thrown from underpass
- Added glow sticks in gate house for better visibility
- Added small crate on A bombsite to allow CTs to hold barn from behind half body cover
- Removed wooden fences outside A bombsite
- Added visuals for drop from upper CT spawn to sewer
- Added clipping to prevent weapons being thrown outside of CT spawn
- Reworked library
- Fixed clipping in some places
- February 25, 2019
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- Fixed floating flower
- Fixed drawing distance on few props in middle area
- Changed texture in the underpass for better visibility of CT models
- Added clipping on the ramps to prevent weapons being dropped there
- Added smooth clips
- Removed pixel angle on B ramp from Ivy
- Fixed z – fighting in the house on B bombsite
- Fixed collision on crate model
- Added painting
- Renovated library
- Fixed some models not being rendered in water reflection
- January 31, 2019
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- Opened mid skybox allowing T’s to throw grenades from river area
- Opened mid skybox allowing players to throw grenades from A bombsites
- Opened A skybox allowing T’s to throw grenades from right alley
- Replaced window model with wider one in library (T’s side of middle)
- Added block bullets brushes in some places to prevent full penetration
- Optimization
- Removed bomb stuck spots
- Enabled collision on window models
- Reduced size of clip brushes in some places
- Added missing overlays
- Fixed various clipping issues
- Added new 3d skybox
- Removed tiny mountain
- Added some color to the map
- Added building on mid
- January 24, 2019
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- Map added to the game
External Links[]
- [WIP] de_abbey on Mapcore.org
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