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Abbey (de_abbey) is a community-created Bomb Defusal map designed by thewhaleman and Lizard and is featured in Counter-Strike: Global Offensive, added into the game in the January 24, 2019 update along with Zoo. It has been removed from the game on April 25, 2019, along with Biome.

Overview[]

Map actions take place in an inland village near the town of Gordes, France.

Update History

April 25, 2019
  • Map removed from the game
April 2, 2019
  • Removed gate model on B bombsite
  • Added fence on B long once again
  • Removed wheelbarrow on B long
  • Opened up a skybox to B bombsite allowing grenades being thrown from upper CT spawn as well as middle
  • Rotated crates on B bombsite
  • Moved big crate on B bombsite
  • Added tree for cover on B long
  • Extended wooden building on B
  • Improved clipping
  • Updated radar image
  • Replaced tarp with a model
March 21, 2019
  • Replaced pinky box
  • Removed sprites from lightsticks in gate house and underpass
  • Included material for spikes model near CT spawn
  • Added another crate on top of the crates near ivy
  • Removed flower pot near B bombsite for better visibility on retakes
  • Removed flower pot under the window on A long stairs
  • Removed gap between crates on B bombsite
  • Removed gap between crate and gazebo on A bombsite
March 13, 2019
  • Updated radar for Abbey and Biome
March 7, 2019
  • Added half body cover on B bombsite
  • Moved B long closer to bombsite
  • Reworked exit from underpass to B bombsite
  • Removed walls from B long entry to bombsite
  • Extended B bombsite allowing terrorists to plant the bomb behind crates
  • Opened ivy roof on B bombsite allowing grenades being thrown from underpass
  • Added glow sticks in gate house for better visibility
  • Added small crate on A bombsite to allow CTs to hold barn from behind half body cover
  • Removed wooden fences outside A bombsite
  • Added visuals for drop from upper CT spawn to sewer
  • Added clipping to prevent weapons being thrown outside of CT spawn
  • Reworked library
  • Fixed clipping in some places
February 25, 2019
  • Fixed floating flower
  • Fixed drawing distance on few props in middle area
  • Changed texture in the underpass for better visibility of CT models
  • Added clipping on the ramps to prevent weapons being dropped there
  • Added smooth clips
  • Removed pixel angle on B ramp from Ivy
  • Fixed z – fighting in the house on B bombsite
  • Fixed collision on crate model
  • Added painting
  • Renovated library
  • Fixed some models not being rendered in water reflection
January 31, 2019
  • Opened mid skybox allowing T’s to throw grenades from river area
  • Opened mid skybox allowing players to throw grenades from A bombsites
  • Opened A skybox allowing T’s to throw grenades from right alley
  • Replaced window model with wider one in library (T’s side of middle)
  • Added block bullets brushes in some places to prevent full penetration
  • Optimization
  • Removed bomb stuck spots
  • Enabled collision on window models
  • Reduced size of clip brushes in some places
  • Added missing overlays
  • Fixed various clipping issues
  • Added new 3d skybox
  • Removed tiny mountain
  • Added some color to the map
  • Added building on mid
January 24, 2019
  • Map added to the game

External Links[]