Overview
Gallery
Apollo (cs_apollo) is a community-created Hostage rescue map designed by Vaya, Andi, Vorontsov and jsadones and is featured in Operation Broken Fang in Counter-Strike: Global Offensive.
Update History
- February 17, 2021
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- Multiple exploits, clipping faults and boosts etc. fix based on the feedback of Oliv1er and timure of the MapInk Discord
- Fixed spawn boost exploit (thanks Marius)
- Blocked guns going out of CT spawn so much with a big sign. (thanks Fnugz)
- January 20, 2021
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- Fixed issues with previous update(thanks Fnugz)
- Made glass breaking more consistent (thanks T1mure)
- Replaced and realigned textures
- Fixed some gun stuck spots (thanks JustAlex)
- Deleted upsetting bench (thanks sprunk)
- Realigned some assets (thanks fnugz)
- Deleted some cans people thought were smoke grenades
- Fixed boost spots (thanks poop)
- Reduced assets in giftspot and other general optimizations for lower end computers
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- Reduced props that draw for people on very low and low settings to hopefully help FPS levels across the map. (Thanks Shavitish)
- Reduced CT spawn Cover to make it easier to clear
- Improved model shuttle collsions to make walking over nicer
- Reduced non-designed headpeaks across map (Thanks CF-166)
- Fixed car fade in CT spawn (Thanks Sylikoira)
- Fixed a few boost exploits
- Updated to radar to a more simple single layer one
- Reduced foliage over key angle (Near moonroom/CT spawn)
- Fixed a number of grammar and spelling mistakes (Thanks Dogman15 + Marisakiri)
- December 3, 2020
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- Map added to the game.
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