Aubrey Pullman is a video game environment artist who worked at Hidden Path Entertainment between November 2010 and April 2013.[1][2] He worked on environment lighting, tone mapping and color correction for Counter-Strike: Global Offensive maps.[3][4]
List of Maps[]
Map Name | Game(s) | Responsibilities | Year |
---|---|---|---|
Balkan | (cut) | Lighting artist | 2012 |
Monastery | Lighting artist | 2012 | |
Vertigo | Lighting artist | 2012 |
References[]
- ↑ Pullman, Aubrey. "Aubrey Pullman's Profile". LinkedIn.
- ↑ Aubrey Pullman's resume on rendermack.artstation.com.
- ↑ Aubrey Pullman's website.
- ↑ Aubrey Pullman on Behance. Archived from the original on 2023-05-30.
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