Cascade (de_prime), formerly known as Primetime, is a community-created Bomb Defusal map for Wingman designed by 'RZL, MF_Kitten and celery featured in Counter-Strike: Global Offensive. The map was added in the August 16, 2022 update and removed on the December 13, 2022 update.
Update History
- December 13, 2022
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- Removed from game.
- October 21, 2022
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- Added additional geometric detail
- Added particles and sprites
- Added in community-made fix for transparency issues on smokes (thanks AnnGell)
- Reverted many visual changes back to release version
- OpenGL systems (Mac/Linux/Steamdeck) no longer crash upon loading the map (caused by DirectX to OpenGL render layer)
- Bombsite model no longer receives decals (bullet holes/blood splatters); was causing other crashes on OpenGL systems
- Adjusted materials and reflections across the level
- Reverted CSM settings to original release; soft shadows make a return
- September 7, 2022
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- Added back a few visual details; ToOpenGL fix shouldn’t be affected; FPS sacrifice is minimal.
- Angled ladder in lower main; gives cover to Ts and worsens it as a camping spot for CTs.
- Clipping fixes.
- Removed self-boost in upper main near the bridge.
- August 23, 2022
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- Name changed from Primetime to Cascade.
- Updated cave collision model.
- Improved clipping
- Reduced detail to help boost performance and limit visual bugs
- All particles, sprites, and glows have been removed
- Lighting has been altered
- August 16, 2022
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- Map added to the game.
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