The Loop (Games)
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- Fixed a few cases where reserve ammo was shared between multiple weapons. All weapons now individually handle their own reserve ammo.
sv_autobuyammonow defaults to
- If a player spawns with a smoke grenade in classic competitive, it counts toward their maximum smoke grenade purchases for that round (i.e., they cannot purchase a second smoke grenade).
- Fixed HE grenade particle system drawing improperly sometimes with other particle systems (like smokes volumes).
- Added 10 new community sticker offers, and a new community sticker capsule featuring work by Enfu.
- Added support for alternative voice communication codecs. While running a server, use
+sv_voicecodec vaudio_celtto use the CELT voice codec, instead of the Speex codec which is used by default.
- Added support for Phong on world materials. See Train for examples of such materials.
- Fixed the majority of crashing issues from the original patch
- Fixed various other issues from the original patch
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