Patch Notes

[AUDIO]

  • Enabled streaming audio by default, making use of the ‘sound cache’ unnecessary. The sound cache can be forced back on by setting snd_disable_legacy_audio_cache 0 if any issues are found.
  • Weapon reload sounds now follow the reloading players as they move around.
  • Fixed sound device override exploit to cancel sounds.

[GAMEPLAY]

  • Replaced custom Terrorist one-handed walking animations for the MAC10, MP7, and MP9 with an alternative two-handed version to improve weapon recognition at a glance.

[MAPS]

ShortNuke:

  • Added more spawn points per side
  • Fixed model occlusion bug inside vent
  • Added solid background to top of yellow crane inside site

Undocumented Changes

  • Updated localization files.

External Links

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