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Patch Notes[]

[UI]

  • Added cl_crosshairgap_useweaponvalue convar (0 or 1) that defines whether the crosshair gap changes with the equipped weapon (defaults to off, works with style 4 and 5)

[GAMEPLAY]

  • Flagged smoke grenade particles to face player camera position instead of camera direction.
  • Non-local player positions are now networked with full precision. This prevents small discrepancies in player bounding volume motion between clients and servers under certain circumstances.

[MISC]

  • Fixed a rare case when a previously existing inventory item was displayed after unlocking a weapon case or fulfilling a trade up contract.

[MAPS]

Cache:

  • Fixed visibility exploit around pipe at mid.
  • More translation fixes.
  • Fixed multiple one-way wallbanging issues.
  • Made catwalks wallbangable.
  • Fixed issue where grenades would get stuck on thin wall panels.
  • Smoothed movement around generator for less abrupt movement restriction.
  • Improved readability around Quad.
  • Further improved readability at Heaven.

Mist:

  • Improved clipping, removed possibility to boost at various locations (where it was not intended)
  • Added clip in windows
  • Deleted bad DM-spawn (in Underpass)
  • Players should now properly die when jumping from the Sniper tower
  • Increased the width of B-site door coming from ShortStairs
  • Made skill-jump at Catwalk easier (still hard)
  • Removed pipes sticking up at Side (looked like a player head from a far)
  • Added possibility to jump from blue container at Stairs (avoid peeking CT from Outside when rushing Underpass)
  • Removed strong light at Stairs to make peeking to Outside less dangerous
  • Changed red-navigation decals to orange (easier to see)
  • Raised generator at CT-side Catwalk to allow easier movement when jumping down from middle
  • Removed railing/yellow poles at Front (allowing easier movement for T at the start of each round)
  • Slight optimization of items in the skybox
  • Updated hints around T-spawn/Front
  • Very careful removal of items in the player area
  • Removed unusable doors (that was placed around the level)
  • Removed barrel under Backway stairs (there is no way anyone could have placed it there)
  • Updated text on the Restricted sign (German and Finnish – Finnish soldiers are now greeted welcome)
  • Removed col from fence at Sniper tower
  • Lowered the sound intensity for rumbling rain at B-site

Cobblestone:

External Links[]

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