The Loop (Games)
Do you like this video?
- New accuracy recovery method and new recovery rates for the M4A1-S, M4A4, and AK-47. See details HERE.
- Increased fidelity of firing sounds for P250, Five-Seven, Tec-9, CZ75-Auto, and Dual Berettas.
- Added unique reload and distant sounds for P250, Five-Seven, Tec-9, and Dual Berettas.
- Added defusekit player state to game state integration support.
cl_weapon_debug_print_accuracy 2is now a tab delimited formatted output of information.
- Fix a bug that rarely caused a player to be on the wrong team in competitive mode.
- Fix a bug that allowed players to spawn in unexpected (invalid) locations on various maps.
- Added logic to prevent airstalling (where a player appears to float in midair by disrupting their network stream).
sv_clamp_unsafe_velocitiesconvar (default: 1) that community servers can disable to support surfing, etc.
- Misc security improvements.
- Modified report and commend GC logic to clearly signal failure in the case of spoofed reports.
- Updated view models in following weapons: P250, Five-Seven, Tec-9, CZ75-Auto, Dual Berettas and Molotov cocktail.
- Updated world model of the Dual Berettas.
- Added long and short name of months to English localization file.
Community content is available under CC-BY-SA unless otherwise noted.