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Patch Notes[]

[THE ELEAGUE ATLANTA 2017 CS:GO MAJOR CHAMPIONSHIP]

  • Team stickers, stickers autographed by professional CS:GO players, and all-new team graffiti are available for purchase in-game and from the Steam Community Market, with 50% of the proceeds going to players and organizations. For more details, visit http://www.counter-strike.net/pickem/atlanta2017
  • Team stickers can be used as game pieces for the Atlanta 2017 Team Pick’Em Challenge.
  • Group stage picks can be made immediately, Playoff picks can be made when the group stage has completed.
  • Group stage picks lock at the start of the group stage matches.
  • Playoff picks lock at the start of the first Playoff matches.

[GAMEPLAY]

  • Players killed during grenade-throwing animation will no longer drop a duplicate grenade if that grenade has already been thrown.
  • func_breakables will no longer make noise when hits deal no damage.

[MISC]

  • Added a server setting sv_steamauth_enforce to allow tournament organizers for LAN events to delay player kick due to No Steam Logon client issue until the end of a live round when tournament match will automatically pause and a round backup with all correct information will be saved for reconnect.

[AUDIO]

  • Lowered volume of bullet-bys and bullet impacts.
  • Changed default weapon near/far crossfade max distance so that a slight perceived volume bump doesn’t happen at crossfade junctions.
  • Also lowered volume of distant weapons slightly to address the same issue.
  • Slightly increased the min distance of the falloff so that 3rd parties can hear max volume at about 1m away from shooter.
  • Increased the input curve amount so that rate of volume decay over distance is more pronounced.
  • Added descriptions to many mixer groups.

[MAPS]

  • Mirage
    • Fixed various spots where C4 could get stuck
    • Removed some slight gaps in cover in Bombsite A
  • Nuke
    • Fixed bug where jumping inside of Toxic in Bombsite B would clip the playermodel through the ceiling
    • Removed vent-sound from top of Mini, Bombsite A
  • Cache
    • Fixed sound-spam when shooting at vent in Checkers through a prop
    • Clipping improvements
    • Optimizations
  • Inferno
    • Fixed some minor graphical bugs
    • Fixed a spot where players could get stuck near Boiler, Bombsite A
    • Added backfaces to gate used at bottom of Banana, Bombsite B

Undocumented changes[]

References[]

External Links[]

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