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Patch Notes[]
[ NOTABLE ]
- Nerfed the Deagle.
- Added a feature to spectate friends games via GOTV.
- In 'Play With Friends,' if a friend is on an official matchmaking server the WATCH option will appear next to their name.
- DM immunity changes:
- Default immunity was raised to 10s.
- Moving cancels immunity.
[ MISC ]
- Fixed dedicated server memory leak.
- Reserved server with connected GOTV spectators will hold reservation after all players disconnected for at least TV delay time to allow spectators to watch the match to the end.
- Added convar
sv_hibernate_punt_tv_clients
to also punt lingering TV spectators after all players disconnected and at least TV delay time elapsed.
tv_snapshotrate
will now correctly adjust client-side rates automatically for smooth spectating experience.
- Added convar
tv_relayradio
, 0 = off, 1 = relay team radio commands to GOTV (default value = 0). - Added convar
tv_relaytextchat
, 0 = off, 1 = relay "say" chat only, 2 = relay "say" and "say_team" chat to GOTV (default value = 1). - Team kills and team damage is now preserved for players in competitive games across disconnects and reconnects.
- Fixed a regression in naming of
tv_autorecord
demo files.