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[GAMEPLAY][]
- Reduced the M4A1-S magazine size to 20 bullets, with 80 in reserve.
[MAPS][]
Ancient[]
- Remove cratestack outside of “cave” location.
- Fixed pixelgap from inside “cave” towards T mid.
- Fixed ground clipping bugs in mid causing players to go slightly airborne.
- Smoothed out ground outside of “cave” down towards B ramp.
- Blocked archeological dig inside of “cave”.
- Smoothed out corners in “donut” room.
- Added additional cover near pillar on B.
- Blocked one sidepath exit towards A site, widened remaining exit.
- Fixed some visual glitches when looking out towards mid from “donut” room.
- Reduced wallbang damage through scaffolding at B site.
- Boosted light emitted from candles/lanterns.
Inferno[]
- Increased bomb explosion damage from 500 to 620.
Vertigo[]
- Another attempt at fixing molly through floor bug at mid.
- Removed a position by ramp corner.
Cache[]
- Fixed an exploit. (Thanks El_Exodus!)
Vineyard[]
- Performance and stability improvements.
- Ivy now sways in the wind.
- Fixed displacement vphysics issues