Patch Notes



  • Friendly Fire has been turned off.
  • de_stmarc, de_lake and de_safehouse are now available in Arms Race mode.
  • Fixed game reporting the wrong name of the player who got to knife level in Arms Race.
  • Major update to Arms Race mode:
    • Leaders (players with the highest weapon index) from each team now glow for a short time after attacking.
    • The weapon progression list now picks a weapon randomly from 5 fixed weapon categories.
    • The number of levels to reach Golden Knife have been reduced to 16.
    • Two kills are needed to upgrade with each weapon (unless you get a knife kill or kill the enemy leader).
    • Added some new sounds to AR mode.
    • To see more of the Arms Race rules changes, see this guide:


  • Friendly Fire has been turned off.
  • de_shortdust added to Demolition mode


  • Changed Deathmatch bonus weapon to support all guns.


  • When FF is off, bullets no longer penetrate teammates


  • Fixed grenades icons in weapon panel obeying the user’s HUD color setting
  • Fixed Mini-Scoreboard panel not properly hiding a few avatars slots on a full server in casual when you had the Mini-Scoreboard Style set to “Just Show Player Count”
  • Fixed the freeze panel overlapping with the info panel.


  • Halloween has come to a grisly end. (sv_holiday_mode set back to 0)
  • Fixed rebuy not rebuying nades, defuse kit, or taser correctly.
  • Volume of ambient and 1st person sounds have been slightly reduced in “headphones” setting.
  • Death Camera music no longer plays while spectating.
  • Half-time / Game-end music no longer plays in overwatch mode.
  • Fixed bug where 10 second countdown music(s) would play after round end when round end music volume was set to 0.
  • Addressed hitches that were caused by synchronous file i/o.

External Links

The Break Down: CS: GO November 11th Patch – Content Analysis

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