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Patch Notes[]
[HAPPY HALLOWEEN]
- In game characters are now celebrating the spooky season with masks.
- The spirits of fallen friends have again risen to haunt player death cameras (they show up in the world during death/freeze cameras in game).
- When there’s no more room in Chicken Hell…
- Added convar
sv_holiday_mode
(set to0
on the server to disable holiday festivities).
[MISC]
- Fixed radius damage from exploding HE grenade to not get applied to last bot’s location where bot had been taken over by a human.
- Bots can no longer be controlled by humans during warmup.
- Updated inventory inspect animation to reveal both sides of knife blades.
- Added six new offers community stickers.
[MAPS]
- Mirage:
- Fixed wallbang inconsistency through closed window in apartments near Bombsite B
- Optimized placement of blue potted plant T side of mid
- Made balcony at Bombsite B slightly larger
- Opened up skybox from CT spawn to Bombsite B
- Inferno:
- Added relaxing windchimes to CT spawn
- Fixed bugs where players could get stuck on roof overhangs
- Fixed some textures with wrong surface properties
- Removed some wacky boost spots
- Updated collision model on pillars in Ruins
Undocumented changes[]
- Modified the
de_inferno.manifest.txt
andde_mirage.manifest.txt
.- Added TAC-21's sounds and Suit sounds references.
- Removed references to "Valve, Left 4 Dead 1" Music kit.