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Patch Notes[]
[ Minor Fixes ]
- Matchmaking
- Added a vote to continue playing competitive match with bots after a human player abandons the match, unanimous agreement of remaining human players is required to continue playing with bots.
- Reduced time required for confirming match when searching for competitive players and servers.
- Improved overall search times in competitive queue mode.
- Added a client message when the wamup [sic] period ends.
- Extended competitive match warmup period to 90 seconds.
- Message of the day will automatically dismiss itself when competitive match starts.
- Added an explanation to competitive cooldown timer for clients.
- Added a condition to apply competitive cooldown to players who have disconnected from the match.
- Implemented scaling cooldown periods for repeat incidences.
- Vertigo
- Rearranged props below the boost-up ladder to prevent players jumping onto the ladder without boosting
- Clipped off various tiny ledges
- Made small props protruding from walls non-solid
- Fixed visible nodraw in ceiling hole
- Misc
- Fixed a long standing bug where you could lose mouse input when you got to the team select screen.
- Fixed a bug where the color correction during freeze time did not account for the players also being invulnerable during the new warmup - this fixed the CC gap at the start.
- Fixed some bugs relating to the warmup notification not reliably showing for late joiners.
- The chat now displays when the warmup has ended, just like when it is in progress.