Counter-Strike Wiki
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[MUSIC KITS][]

[GAMEPLAY][]

Danger Zone[]

  • Respawning players are no longer able to select respawn locations that should have been prohibited by the spawnmask map
  • Smoothed camera motion when using ExoJump

[MISC][]

  • Added new VO for Trapper and Trapper Aggressor agents
  • Adjusted ragdoll physics

[MAPS][]

Dust 2[]

  • Re-tired visblocker from T spawn to mid
  • Blocked unintended wallbang

Insertion 2[]

  • New glass texture for windows in office, to make it easier to see from inside if the glass is broken or not
  • Other minor tweaks
  • Ravine
  • Fixed bomb stuck spot near spawn
  • Clipping fixes
  • Updated radar

Basalt[]

  • Added a reception desk to B Connector
  • Added an additional window to Red Barn
  • Removed railing on A for easier movement
  • Visual upgrades to bombsite B
  • Visual upgrades to Red Barn
  • Added literature
  • Added a fuzzy carpet
  • Small visual upgrades across the whole map

County[]

  • Disabled physics on window at creek house
  • Removed possibility to set metal frame of the quarry building in motion
  • Set proper scale on metal containers
  • Improved cliff models collision
  • Clipped cave ceiling and wooden roofs in order to prevent players from getting stuck while using exojump
  • Fixed collision on aspen tree models to prevent players from getting stuck
  • Fixed global sound on bunker doors
  • Fixed all reported stuck spots while jumping
  • Increased fade distance for corn field
  • Clipped beach part of the map to prevent players from escaping the map with bump mines
  • Extended watertower ladder
  • Fixed reported floating barrels/turrets
  • Made waterfall floor more shallow so that the items can be picked up
  • Closed of some of the rooms in haunted mansion
  • Renovated haunted mansion
  • Removed killzone on the left side of the bridge
  • Optimizations
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