Patch Notes

[GAMEPLAY]
  • Adjusted the start-of-half economy with the goal of reducing the impact of a pistol round win on subsequent rounds.
  • In Competitive Matchmaking, both teams are now considered to start the half with a one-round ‘losing streak’ that is reset following a round win. Instead of $1400, the Round 1 loser receives $1900, then $2400 for a subsequent loss, etc.
  • The start-of-half losing streak can be adjusted via “mp_starting_losses
  • CZ75a: Adjusted the CZ75a to encourage semi-automatic fire at medium and long ranges.
    • increased recoil and fire inaccuracy
    • slightly improved accuracy recovery rate
  • Tec9: Adjustments to make the weapon more forgiving at medium rates of fire.
    • reduced fire inaccuracy
    • slightly improved accuracy recovery rate
  • SG553 price reduced to $2750
  • AUG price reduced to $3150
[MAPS]
  • Austria is now available in Competitive Matchmaking.
  • Austria has been moved into Group Delta in official Casual matchmaking.
  • New Community maps Biome and Subzero are now available in Casual matchmaking as part of Group Sigma.
  • Canals has been removed from Competitive Matchmaking.
  • Shipped and Insertion are no longer available in official matchmaking.
[AUDIO]
  • Added a “VOIP Positional” audio setting. When this setting is enabled, in-game voice audio will be played from the position the player is standing at.
[MISC]
  • Enabled mouse bindings for voice chat to work in end of match scoreboard.
  • Fixed backlog of async events in scoreboard causing performance problems during gameplay.

Undocumented changes

  • Added new convar sv_talk_after_dying_time
    • The number of seconds a player can continue talking after dying as if they were still alive

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