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[ MAPS ][]
- Ancient
- Fixed CT spawn area shape in minimap
- Overpass
- Adjusted spawn locations to reduce the likelihood of players spawning stuck together
- Inferno
- Various bug fixes and tweaks
[ GAMEPLAY ][]
- Re-enabled Casual matchmaking
- Fixed a bug where dropped weapons were behaving like held weapons
- Adjusted interpolation parameters
- Fixed missing bullet tracers on hits
- Made it easier to pick up dropped weapons
[ SOUND ][]
- Fixed a case where music wouldn't play at the end of deathmatch
[ MISC ][]
- Various bug fixes and tweaks to Premier UI elements
- Adjusted freeze time post-processing effects
- Fixed missing player models for the first few seconds after team introductions
- Windows community servers can now appear in Steam Server Browser