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[ GAMEPLAY ][]
- Fixed a bug that would allow you to inspect a grenade after priming.
- Fixed a bug that would prevent firstperson viewmodel lag.
- Molotov again uses the correct fire particle.
- Incendiary and smoke grenades now play the correct sounds.
- Adjusted firstperson molotov audio and particle event timing.
- Fixed a bug that would cause bhopping penalty to continue to accumulate even when jump had not been pressed.
- Bhopping jump spam clock now starts at the instant the input is registered, rather than then end of the subtick where that command was processed.
[ MAPS ][]
- Jura
- FPS improvement
- Added missing radar
- Fixed clipping issue
- DM spawns fixed
- Vis issues fixed
- Prop colision on mid fixed