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[ SHANGHAI MAJOR ][]
- Updated MIBR player sticker items autographed by Lucaozy with the autographs of brnz4n.
- Fixed a UI bug that allowed dropping Pick'Em team logos outside of Major Pick'Em hub using both mouse buttons.
- Pick'Em challenge picks can now be placed for the upcoming Elimination Stage of Shanghai Major.
[ DAMAGE PREDICTION ][]
- Predicted ragdolls without a confirmation or correction from the server within a short time window will now revert.
[ MAPS ][]
- Train
- Increased collision fidelity of several models
- Overpass
- Replaced railing inside Heaven with a wall
- Additional visibility improvements in Heaven
- Edin
- Radar background is now translucent
- Improved visibility in front of Club and at Bottom Mid
- Improved clipping on B heaven
- Improved grenade clipping
- Installed region-correct outlets
- Fixed a floating sign outside of Hotel main entrance
- Minor tweaks and fixes
- Palais
- New wet textures
- Clipping improvements
- No more Runboost
- You can feed the cat
[ MISC ][]
- Fixed 'boost player contrast' visibility rendering option sometimes revealing parts of players or weapons through thin surfaces.
- Added r_allow_low_gpu_memory_mode setting to allow running CS2 Workshop Tools in low memory GPU conditions.
- Fixed various bugs in Hammer.