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[ GAMEPLAY ][]
- Removed movement penalty on mud surfaces
[ GRAPHICS ][]
- Fixed a bug with shader compilation when connecting to a server that was causing hitches after connecting. Note that these hitches may still exist on AMD GPUs; we are working with AMD to address this
[ ANIMATION ][]
- Fixed a bug where knife slashing couldn't be interrupted with an inspect
[ MISC ][]
- Various bug fixes and tweaks to weapon finishes and gloves
- Fixed a case where molotov/incendiary grenades would create a fire ring in the air
- Improved performance of molotov/incendiary fire extinguishing
- Various improvements to weapon dropping and throwing
- Various crash fixes