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Gameplay changes
- Added Sig P228 pistol, and Steyr Scout sniper rifle
- Added new gameplay scenario involving C4 bombs
- Tweaked firing system for all weapons
- Added High-Explosive (HE) grenades
- Modified hostage rescue scenario. (rescuing 50% of the hostages will result in a CT win)
- Modified kick vote system (only 65% of a team is needed to kick vote someone off)
- Loose guns are removed at the start of a round. (no more gun running)
- Loser bonuses are increased to allow the losing team to stand a fighting chance
- Altered money bonuses for rescuing hostages:
- $500 for touching a hostage
- $1000 for successfully rescuing a hostage
- $500 team bonus
- Automatic (when thrown) flashbang .wav added back
- New ammo system, primary and secondary (less mind boggling)
Map changes
- Added cs_station, de_nuke, de_dust, de_prodigy
- Modified cs_ship, cs_siege, cs_docks, cs_tire, cs_facility
- New, closer rescue points added to cs_ship, cs_siege, cs_tire
Undocumented Changes
Interface changes
- New menu background
- New console background
- Scoreboard now displays player frags
Map changes
- Updated cs_militia
- Removed cs_desert, cs_hideout, cs_mansion, cs_zoption
Weapon changes
- New scope crosshair for G3/SG-1
- Added underbarrel flashlight for the USP
- Refined the prices for some of the weapons:
- M3 Super 90 is now $1700 (previously $2000)
- P90 is now $2350 (previously $2250)
- M4A1 is now $3100 (previously $3250)
Gameplay changes
- Counter-Terrorist player with the Commander role now receives P228 as starting pistol, instead of USP