When Counter-Strike was in its Beta phase, various patches were released, refining and improving the core gameplay. This is a collection of the various updates and changes that occurred in these patches.
Beta 1.0
- June 19, 1999
- Client and server-side release
Available weapons:
Available maps:
- Hostage rescue game mode
Available factions:
- Irish Republican Army terrorist faction.
- Seal Team 6 (DEV GRU) counter-terrorist faction.
Beta 1.1
- June 27, 1999
- Client and server-side release
Gameplay changes:
- Greatly improved server stability, crashes should be eliminated.
- Primary servers will now work with Counter-Strike.
- Fixed the ammunition and armour reset bugs.
- Balanced the economic system a bit.
- Enabled 'mp_friendlyfire' command for server admins.
- Fixed map rotation.
Interface changes:
- New G3SG1 crosshair.
Audio changes:
- Radio chatter has been re-recorded.
- New USP firing sounds.
Map changes:
Weapon changes:
- Added semi-automatic fire mode for the Glock 18 and made it default.
Beta 1.9
- July 19, 1999
- Server-side only release
Gameplay changes:
- Kick option added.
- Removed all known cheats.
- Added a $12,000 salary cap.
- Reduced the round time limit down to 5.5 minutes.
- Improved team balancing (can't join a team with too many people already on it).
Weapon changes:
- Tweaked the flashbangs effectiveness.
- Made the kevlar much more effective (it now covers people's arms).
- Tweaked weapon powers and effectiveness, as well as prices.
Beta 1.2
- July 20, 1999
- Server-side only release
Gameplay changes:
- Added freeze time before a round starts.
- Changed salary cap to $16,000.
- Tweaked the bonus money awards.
Weapon changes:
- Refined the prices for some of the guns.
- Made jumping and shooting MUCH more inaccurate for all the guns.
Beta 2.0
- August 13, 1999
- Client and server-side release
Gameplay changes:
- Added a round timer which shows how much time is left in the round.
- Added team scores which shows how many rounds a team has won.
- Added Night Vision Goggles.
- Added new entity for mappers to use (info_hostage_rescue).
- Ability to assign keys to all of the commands from the controls menu.
- New command ignoremessages: This command will toggle between the 3 different modes of ignore messages (ignore broadcast messages, ignore team messages + broadcast messages, accept ALL messages).
- New command sv_limitteams: This would be used for clan matches, allowing clans to setup the teams without any restrictions.
- New command sv_lowlag: This will not restrict the amount of bullet sparks being spawned. Suggested to be kept at 1 for cable modem servers.
Model changes:
- Optimized all the models for lower r_speeds.
- Updated terrorist player model.
Interface changes:
Audio changes:
- New weapon sounds.
Map changes:
- Added Alley1.
- Added Bunker.
- Added Docks.
- Added Facility.
- Added Zoption.
- Updated Assault.
- Updated Siege.
- Removed Mansion.
- Removed Prison.
- Removed Wpndepot.
Weapon changes:
Faction changes;
- Changed terrorist faction from Irish Republican Army to The Phoenix Faction.
Beta 2.1
- August 17, 1999
- Client and server-side release
Gameplay changes:
- Fixed dropweapon.
- Fixed those spurious 'player joined' messages.
- Fixed telefragging (Alley will no longer telefrag)
Model changes:
- Added scientist model for hlserver.exe.
Map changes:
- New version of Assault. (compatible w/ hlserver.exe)
- Added assault's proper sky.
Weapon changes:
- Changed AK-47 price.
Beta 3.0
- September 14, 1999
- Client and server-side release
Gameplay changes:
Interface changes:
- New menu background.
- New console background.
Audio changes:
- New damage sounds.
- New MP5 firing sound.
Map changes:
- Added Hideout.
- Added Mansion.
- Added Militia.
- Added Ship.
- Added Tire.
- Updated Bunker.
- Updated Desert.
- Updated Docks.
- Updated Siege.
- Removed Alley1.
Weapon changes:
- Added knife.
- Added P90.
- Added kevlar+helmet combination.
- Modified M3.
- Modified Flashbang; renamed to Concussion Grenade, also causes damage.
- Refined weapons prices.
Faction changes:
- Added Durah Cell terrorist faction.
- Added German GSG-9 counter-terrorist faction.
Beta 3.1
- September 16, 1999
- Client and server-side release
Gameplay changes:
- Bullet penetration bug fixed.
- Removed automatic .wav's (death, flashbang).
- Fixed MRAD_ENEMYSPOTTED error.
- Disorientation system changed.
- Added "ignoreradio" command to only ignore .wav's.
Audio changes:
- Radio .wav's now have lower volume.
Weapon changes:
- Flashbang Shrapnel altered.
Beta 4.0
- November 5, 1999
- Client and server-side release
Gameplay changes:
- Automatic (when thrown) flashbang .wav added back
- Modified kick vote system (only 65% of a team is needed to kick vote someone off).
- Modified hostage rescue scenario. (rescuing 50% of the hostages will result in a CT win)
- Loose guns are removed at the start of a round. (no more gun running)
- Loser bonuses are increased to allow the losing team to stand a fighting chance.
- Alter money bonuses for rescuing hostages: $500 for touching a hostage, $1000 for successfully rescuing a hostage, $500 team bonus.
Interface changes:
- New menu background.
- New console background.
Map changes:
- Added bomb defusal game mode.
- Added Dust.
- Added Nuke.
- Added Prodigy.
- Added Station.
- Updated Docks
- Updated Facility
- Updated Militia
- Updated Ship
- Updated Siege
- Updated Tire
- Removed Desert
- Removed Hideout
- Removed Mansion
- Removed Zoption
Weapon changes:
- Tweaked firing system for all weapons.
- New ammunition system, primary and secondary (less mind boggling).
- Added P228.
- New scope crosshair for G3SG1.
- Added underbarrel flashlight for the USP.
- Added Scout.
- Added HE Grenade.
Beta 4.1
- December 1, 1999
- Server-side only release
Gameplay changes:
- Team chat while dead works.
- Slightly less money given to losers.
- Prevent players from buying stuff when they're dead by using aliases.
Weapon changes:
- Toned down P228.
- Accuracies tweaked.
- Icon mixup for bomb/defuser fixed.
- Allow Ts to pick up C4 if it's not planted in the proper spot (crouch).
- Default C4 timer to 35 seconds.
Beta 5.0
- December 23, 1999
- Client and server-side release
Gameplay changes:
- C4 is now an equipment item in slot 5 (to plant, select then hold down fire).
- C4 can only be planted in bomb delivery zone.
- To defuse a bomb Counter Terrorists must target C4, press and hold the USE key.
- CTs can defuse C4 without a defuse kit in 10 seconds.
- CTs can defuse C4 with a defuse kit in 5 seconds.
- Defuse kit now an item which can be purchased - Nobody starts with a defuse kit.
- Defusing bomb wins round for Counter Terrorists.
- C4 can be dropped for other teammates.
- Hostages are automatically rescued at hostage rescue zones.
- Counter Terrorist and Terrorist teams are now labeled.
- Individual frags can be toggled on or off.
- Ghosts can be made visible to other ghosts (client defined).
- Pre-Round grace timer standard setting 6 seconds (server defined).
- Three observer modes: classic ghost, locked chasecam and freelook chasecam ( press jump to toggle).
- Auto-find teammate in observer mode (primary fire).
- New radio messages and organization of radio keys (standard, group and report messages).
- Can hear other players reloading.
Interface changes:
- New menu background.
- New menu buttons.
- New icons for HUD (money, weapons, armor, timer, C4, defuse Kit, scoreboard).
- Added buy zones, reload zones, hostage, and bomb target zones to HUD.
- A progress meter is added showing CTs their progress defusing a bomb.
- A progress meter is added showing Ts their progress planting a bomb (this takes 3 seconds).
- Mission briefing added to maps (can also be invoked during round).
- Auto-help message; Round start notification (i.e. hint to purchase items).
- Auto-help message; Observer mode notification.
- Auto-help message; What to do with hostages (CTs rescue, Ts protect).
- Auto-help message; What not to do with hostages (injuring/killing).
- Auto-help message; How to lead hostages.
- Auto-help message; Looking at a friend for the first time.
- Auto-help message; Looking at an enemy for the first time.
- Auto-help message; What not to do with friends (injuring/killing).
- Auto-help message; What to do with enemies (win by killing all enemies).
- Auto-help message; Picking up C4 for the first time.
- Auto-help message; Out of ammunition for the first time.
- Auto-help message; In a bomb target zone for the first time.
- Auto-help message; In a hostage rescue zone for the first time.
- Auto-ID system; Friend (name and health displayed).
- Auto-ID system; Enemy (name displayed; health displayed only if observing).
- Auto-ID system; Hostage (health displayed).
- An extensive help manual located at \half-life\cstrike\manual\index.htm.
Audio changes:
- New firing sounds for Desert Eagle.
- New firing sounds for Scout.
- New firing sounds for P90.
- New firing sounds for Krieg 552.
- New firing sounds for TMP.
Model changes:
- New hostage model with two skins.
- New C4 model.
- New defusal kit model.
Map changes:
Weapon changes:
- Added Benelli XM1014 fully automatic shotgun.
Faction changes:
- Added UK SAS counter-terrorist faction.
- Changed The Phoenix Faction to Urban Camo.
- Changed Durah Cell to Middle Eastern.
- Changed Seal Team 6 (DEVGRU) to Navy Seal.
Beta 5.2
- January 18, 2000
- Client and server-side release
Gameplay changes:
- Fixed crashing bugs.
- Implemented a new lower bandwidth chasecam.
- Prevented players from changing name when they're dead.
- Fixed scoreboard not showing 20 players.
- Show scoreboard at the end of the map rotation.
Map changes:
- Updated Train.
Beta 6.0
- March 10, 2000
- Client and server-side release
Gameplay changes:
- Added right and left handed weapons.
- Added new radar tracking for teammates.
- Tweaked player speeds/acceleration.
- Added new radio commands.
- New command, +showradar (default): Turns radar on.
- New command, -showradar: Removes radar from your screen.
- New command, nightvision: Bind this key to toggle NVG when purchased.
Interface changes:
- New menu background.
Map changes:
- Added assassination game mode.
- Added escape game mode.
- Added 747.
- Added Fang.
- Added Frantic.
- Added Jail.
- Added Oilrig.
- Added Railroad.
- Added Riverside.
- Updated Assault.
- Updated Docks.
- Updated Dust.
- Updated Nuke.
- Updated Siege.
- Updated Train.
- Removed Bunker.
- Removed Facility.
- Removed Iraq.
- Removed Ship.
- Removed Station.
- Removed Tire.
Weapon changes:
- Added MAC-10.
- Added Steyr AUG.
- Added Night Vision Goggles.
- Updated MP5 model.
Faction changes:
- Added Arctic Avengers terrorist faction.
- Added French GIGN counter-terrorist faction.
- Changed Urban Camo to Phoenix Connektion.
- Changed Middle Eastern to L337 Krew.
- Changed Navy Seal to Seal Team 6 (DEVGRU).
Beta 6.1
- March 24, 2000
- Server-side only
Gameplay changes:
- Off center shooting fixed.
- Can buy nightvision using the "buyequip" command.
- Ammo bugs fixed.
- Prisoners are notified when someone escapes.
- Draw games eliminated, now scenario specific.
- New TK 1 round "time-out" penalty.
Weapon changes:
- Greatly improved nightvision.
- 120 round limit for the MP5 and TMP.
Beta 6.5
- June 8, 2000
- Client and server-side release
Gameplay changes:
- Integrates Valve's rewrite of the Half-Life networking system.
- Added more realistic smoke f/x, and shell ejection.
- Added Valve's Chasecam modes (roam, free, and locked).
- Integrates David "Nighthawk" Flor's Model Bounds Checker algorithm.
- Added map voting system.
Map changes:
- Added Aztec.
- Added Cbble.
- Added Estate.
- Added Forest.
- Added Italy.
- Added Trinity.
- Added Tundra.
- Updated 747.
- Updated Backalley.
- Updated Dust.
- Updated Militia.
- Updated Oilrig.
- Updated Railroad.
- Removed Fang.
- Removed Frantic.
- Removed Jail.
- Removed Riverside.
Weapon changes:
- Added Smoke grenade.
- Renamed Concussion Grenade to Flashbang.
- Updated .45 USP model.
- New scope crosshair for the Schmidt Scout.
- Updated M3 model.
- Updated SG-552 model.
- Updated Colt M4A1 model.
Faction changes:
- Added Gorilla Warface terrorist faction.
Beta 6.6
- June 22, 2000
- Client and server-side release
Gameplay changes:
- Added new command 'timeleft'.
- Fixed stalled connection bug.
- Fixes "laggy rifle firing".
- Fixed many cheats.
Interface changes:
- New sniper crosshair.
- New menu buttons.
Map changes:
- Updated Estate.
Beta 6.7
- July 23, 2000
- Server-side only release
Gameplay changes:
- Fixes both the teleport/godmode cheats/bugs.
Beta 6.8
- August 17, 2000
- Server-side only release
Gameplay changes:
- Fixes an exploit/bug that restarts rounds.
Beta 7.0
- August 26, 2000
- Client and server-side release
Gameplay changes:
Interface changes:
- Fully implemented VGUI.
Model changes:
- Added several new player animations.
Map changes:
- Added Arabstreets.
- Added Foption.
- Added Highrise.
- Added Jeepathon2k.
- Added Office.
- Added Vegas.
- Updated 747.
- Updated Assault.
- Updated Aztec.
- Updated Cbble.
- Updated Dust.
- Updated Estate.
- Updated Siege.
- Removed Docks.
- Removed Forest.
- Removed Railroad.
- Removed Trinity.
Weapon changes:
- Added Dual Berettas.
- Added redone Knife Model (added a secondary attack mode for knife).
Faction changes:
- Updated Seal Team 6 (DEVGRU) player model.
Beta 7.1
- September 13, 2000
- Client and server-side release
Gameplay changes:
- Tweaked burst fire accuracy system.
- Slightly improved vehicle code.
- Included missing skies (for Arabstreets, Train).
- Fixed mp_timelimit bug.
- New server variable, "mp_maxrounds X" - X = maximum number of rounds to be played on a map, if X = 0, then maps will rotate based on mp_timelimit.
- Fixed crosshairs - They now expand regardless of lag.
- Fixed player heights - Player's POV is now representative of the third person player model.
- Fixed shotgun not showing up in VGUI menus in as_ maps for CTs.
Interface changes:
- Included new death icon for headshots.
Map changes:
References
- CStrike Planet - Version History
- Counter Strike History. Archived from the original on 2004-04-05.
- Counter-Strike BETA 1.9 Release Notes. Archived from the original on 2000-05-11.
- Counter-Strike.net - News Archived :: Older News. Archived from the original on 2000-12-14.
- WinMerge comparison between versions.
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