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The crosshair is an element on the GUI that indicates where the player is aiming with their currently equipped weapon.

Counter-Strike: Global Offensive

The crosshair in Counter-Strike: Global Offensive has multiple styles and colors for the players to select. They are configurable in the Crosshair section of the Game tab of Game Settings which features a preview For the player's current crosshair in several different environments.

Customization options

Each configuration has a unique code that can be shared and imported using the previewer.

Crosshair Style determines how the crosshair appears, and how it behaves when the player moves or shoots.

The styles available are:

  • Default
  • Default Static
  • Classic
  • Classic Dynamic
  • Classic Static

Crosshair with style Default spreads when moving or shooting and is not customizable.

The Default Static crosshair is similar to the Default crosshair in appearance, but does not spread when moving or shooting. The gap between the center dot and the lines is customizable with values ranging from -5.0 to 5.0 (0.1 increments).

Classic crosshair is less stylized than the Default one, and it spreads and splits when moving or shooting. Players have this selected by default. This crosshair has a lot of customization options:

  • Center Dot (yes or no; controls whether the center dot is visible)
  • Length (values between 0.0 and 10.0 with 0.1 increments; controls the length of the crosshair's lines)
  • Thickness (values between 0.1 and 10.0 with 0.1 increments; controls the thickness of the crosshair's center dot and lines)
  • Gap (values between -5.0 and 5.0 with 0.1 increments; controls the gap between the crosshair's center dot and lines)
  • Outline (can be toggled on or off, and with values of 0, 1, 2, or 3; the values control the thickness of the outline for the crosshair)
  • Red (integer values between 0 and 255; controls the red component in the crosshair's RGB color value)
  • Green (integer values between 0 and 255; controls the green component in the crosshair's RGB color value)
  • Blue (integer values between 0 and 255; controls the blue component in the crosshair's RGB color value)
  • Alpha (can be toggled on or off, and with integer values between 0 and 255; controls the crosshair's transparency)
  • Split Distance (integer values between 0 and 16; controls how far the crosshair's center spreads when moving or shooting)
  • Inner Split Alpha (values between 0.0 and 1.0 with 0.1 increments; controls the transparency of the inner part of the crosshair's lines when moving or shooting)
  • Outer Split Alpha (values between 0.3 and 1.0 with 0.1 increments; controls the transparency of the outer part of the crosshair's lines when moving or shooting)
  • Split Size Ratio (values between 0.0 and 1.0 with 0.1 increments; controls how long the inner and outer part of the crosshair's lines are when moving or shooting)
  • T Style (yes or no; controls whether the top part of the crosshair is visible or not)

Classic Dynamic is similar to the Classic crosshair in appearance, but it only spreads when moving or shooting. This crosshair has a lot of customization options:

  • Center Dot (yes or no; controls whether the center dot is visible)
  • Length (values between 0.0 and 10.0 with 0.1 increments; controls the length of the crosshair's lines)
  • Thickness (values between 0.1 and 10.0 with 0.1 increments; controls the thickness of the crosshair's center dot and lines)
  • Gap (values between -5.0 and 5.0 with 0.1 increments; controls the gap between the crosshair's center dot and lines)
  • Outline (can be toggled on or off, and with values of 0, 1, 2, or 3; the values control the thickness of the outline for the crosshair)
  • Red (integer values between 0 and 255; controls the red component in the crosshair's RGB color value)
  • Green (integer values between 0 and 255; controls the green component in the crosshair's RGB color value)
  • Blue (integer values between 0 and 255; controls the blue component in the crosshair's RGB color value)
  • Alpha (can be toggled on or off, and with integer values between 0 and 255; controls the crosshair's transparency)
  • T Style (yes or no; controls whether the top part of the crosshair is visible or not)

Classic Static is similar to the Classic crosshair in appearance, but it doesn't spread or split when moving or shooting. This crosshair has a lot of customization options:

  • Center Dot (yes or no; controls whether the center dot is visible)
  • Length (values between 0.0 and 10.0 with 0.1 increments; controls the length of the crosshair's lines)
  • Thickness (values between 0.1 and 10.0 with 0.1 increments; controls the thickness of the crosshair's center dot and lines)
  • Gap (values between -5.0 and 5.0 with 0.1 increments; controls the gap between the crosshair's center dot and lines)
  • Outline (can be toggled on or off, and with values of 0, 1, 2, or 3; the values control the thickness of the outline for the crosshair)
  • Red (integer values between 0 and 255; controls the red component in the crosshair's RGB color value)
  • Green (integer values between 0 and 255; controls the green component in the crosshair's RGB color value)
  • Blue (integer values between 0 and 255; controls the blue component in the crosshair's RGB color value)
  • Alpha (can be toggled on or off, and with integer values between 0 and 255; controls the crosshair's transparency)
  • T Style (yes or no; controls whether the top part of the crosshair is visible or not)


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