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Gentlemen, we have a critical situation deep in the jungles outside of Puerto Iguazu, Argentina. One of our helicopters was shot down by guerillas during routine training. As Application Unit 3, we were assigned to locate the wreckage and look for survivors.

Downed Pilot (cz_downed) is the eighth mission in the Condition Zero: Deleted Scenes storyline.


A helicopter has been shot down near a mining compound in the jungles of Puerto Iguazu, Argentina. The pilots of the helicopter have been taken as hostages in the mining compound by terrorists. The GSG-9 has been sent to search the mining area for survivors and lead them to the extraction point.

The level starts with the player on board a helicopter with the Bravo team. The Alpha 2 detects the crashed aircraft and the player was ordered by the leader to investigate the crash site with the Bravo team. After ziplining down, the team sees a blood trail leading to a river which states that the pilots were taken hostage by the terrorists. The team then follows the river with several terrorists attacking them, at the end of the river lies the wreck of the aircraft. The Bravo team was ordered to secure the wreck site and orders the player to continue further to search for the missing pilots.

After fighting with terrorists found on each corridor of the mine, the first pilot was found locked behind a sealed door while an ally operative appears and informs Alpha 1 that the first pilot was found. The player was then again ordered to find the 2 other pilots, passing through security checkpoints and killing enemies along the way. After reaching an empty room the player attempts to use the computer to proceed. All doors were locked by the terrorists and the room was sprayed with knockout gas.

The player wakes up inside a cell without any weapons on and must find a way to escape the cell and carry on with the mission, fortunately he finds a knife with the skeleton of the previous prisoner located behind a wall which was worn out. The player then shakes the cell door to anger the one of the terrorists guarding the player. When one guard does attempt to beat the player, the latter knifes him, runs to the nearby M4A1, Desert Eagle, and an XM1014 located on a table, kills the other three enemies, and proceeds on with the mission.

Making his way to an area with 3 abandoned shacks, the player kills every terrorist inside and rescues the hostages, but one last wave of terrorists appear and the player is required to eliminate all. After eliminating last of the terrorists, the Alpha 1 helicopter arrives and rescues the pilots


  1. Search for survivors of helicopter crash.
  2. Proceed ahead into mining facility.
  3. Move on and locate pilots.
  4. Find way to escape from prison cell.
  5. Escort hostages to rescue zone.

Weapons & Equipment


In the helicopter, when the commander is briefing the player about the mission, he is holding a XM1014 auto-shotgun and other two operatives is holding the MP5 Navy.


FAMAS Clarion 5.56 25 / 90 5.56 (ammo found rarely)
P228 P228 Compact 13 / 52 .357 (ammo found rarely)
Knife Combat Knife 1
HE grenade HE grenade 1
Flashbang Flashbang 1
Smoke grenade Smoke grenade 1
Kevlar Kevlar 1
Nightvision Goggles Nightvision Goggles 1


Krieg 552 Krieg 552        30/60 5.56(ammo found rarely)  Found at a crate next to where the player needs to turn the lever to raise the mining cart out of the way.
M4A1 M4A1 30/0 5.56 (ammo found rarely) Found in a room after the player uses the first RC Bomb to blow up the blocking wall.
XM1014 XM1014 7/32 12 Gauge (ammo found rarely) Found in the same room where an M4A1, HE Grenade, Smoke Grenade, and a Kevlar is found.
Scout Schmidt Scout 7.62 (ammo found rarely) In the crashed airplane, shortly after the beginning ambush.
P90 P90 50/50 5.7 (ammo found rarely) In a pipe sewage system, after the player burns a lock on a door leading to it and also blows up an RC Bomb to get into the system.
HE Grenade HE Grenade 1 (only one found) Found in the same room where an M4A1, XM1014, Smoke Grenade, and Kevlar is also found.
Smoke Grenade Smoke Grenade 1 (only one found) Found in the same room where an M4A1, XM1014, HE Grenade, and Kevlar is also found.
Kevlar Kevlar 1 (only one found) Found in the same room where an M4A1, XM1014, HE Grenade, and a Smoke Grenade is also found.
RC Bomb RC Bomb 5 Found in a shelf of the room after the player needs to turn a wheel for unlocking a door leading to it.
Blowtorch Blowtorch 1 Found on the same shelf where the 5 RC Bombs are found.

After Apprehension

M4A1 M4A1 30/90
XM1014 XM1014 7/32
Desert Eagle Desert Eagle 7/35
Knife Knife 1
HE Grenade HE Grenade 1
Flashbang Flashbang 1
Smoke Grenade Smoke Grenade 1
Kevlar Kevlar 1

AI Player

Germany GSG-9

The Germany GSG-9 operatives are seen to use:

Standard operative Operative Standard without balaclava Without balaclava
Standard commander Commander

Guerrilla Warfare

The Guerrilla Warfare members are seen to use:

  • 8
  • 1
  • 4
  • 1
  • 4
  • 10
  • 1
  • 1
  • 20
Red bandGuerilla
  • 16
  • 4
  • 1
  • 2
  • 1
  • 1
Jungle capMilitia
  • 16
  • 4
  • 2
  • 1
  • 1
Balaclava (ski mask)Terror
  • 10
  • 2
  • 5
  • 1
  • 1
  • 1
  • 15
Scarf maskLeet
  • 5
  • 1
  • 1
  • 10
  • 5
  • 2

In-game screenshots


  • Four individual maps are used in this mission.
  • The introduction music for this mission is also used as the main menu music in Condition Zero.
  • There are several land mines buried in this map. They deal 666 damage so the player will be killed on touch.
  • The 5.56 NATO ammunition in the mission is shared with 3 guns: FAMAS, M4A1, and the SG 552.
  • This is the only mission in which the cockpit of a helicopter can be seen.
  • In the tool closet outside the room where the player is gassed, if the player presses use key on the chainsaw, an audio clip of Ash Williams saying "Groovy" from Evil Dead II will play.
  • An unusable D3/AU-1 can be seen in the helicopter.
  • Unlike other Counter-Strike games, the FAMAS featured in this mission has "no recoil and 3 shots will fire simultaneously and hit the same spot" when in 3-round burst mode. This mission is also the only mission to have access to this weapon.
  • The Condition Zero map, Downed, is based on this mission.
  • In this mission, teammates can follow the player and engage enemies at close range. At the end of the game, the only two teammates with you can interact, will follow you until the come to the rescue point. After coming to the rescue point, only the operative covered with a balaclava can follow you.
  • At the end of the mission, an helicopter will release two operatives. Those two can follow you and engage enemies, but the mission will end as they come down.
  • When rescuing a hostage, try to not place one in front of the officer because he is immobile when he breaks a door down. Even if the hostage is placed in the rescue zone, the hostage will not disappear and can be still killed (unlike in multiplayer versions of the Counter-Strike).
  • There are two terrorists in the mission wearing the urban uniforms.
    • The urban uniform terrorists seem to have more health than other terrorists wearing the jungle uniform. To make it difficult, they have the M60 and AK47.
  • There is an easter egg located inside the building, specifically where an enemy is camping behind a broken wall segment. After entering the hole, a photo can be seen on the inner wall of a man holding a lopsided turret from the portal series with the caption "a very bad man".
  • This is the only mission in which the German GSG9 is wearing the woodland uniform.
  • This is one of two missions that player will be captured and removed all of his equipment. The other being Rise Hard.
  • There is one enemy that's using a LAW. He is positioned outside of the entrance to the mines.
  • The wreck supposedly secured by the team at the start of the mission is actually that of a cargo plane.
  • In this mission there are only 4 allied NPC. One of these can't follow you all times, the other one, covered with a balaclava acts more than the Commander and during the final phase of the mission (and the start) will follow you. The other two are the two operatives at the end of the mission that get off the helicopter. One of these is armed with a Schmidt Scout and the other is armed with an MP5.
  • After the player's escape from the cell, a terrorist will jump dying in the building from the external zone. When that terrorist is punched in, the player will hear the sound of a shotgun, but no operative is armed with a shotgun.