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Overview


Exojump player closelook
ExoJump Boots
Entity name item_exosuit (pre-release)
exojump
prop_weapon_upgrade_exojump

Significantly increases jump height.
―Danger Zone description


The ExoJump Boots or simply ExoJump is a equipment item that was released in the April 30, 2019 update.

Overview

The ExoJump Boots are a equipment item in Danger Zone that gives the player improved jumping ability. They are similar in function to the Long Jump Module, an item used in several GoldSrc games. Pressing the JUMP key while standing will cause the player to jump in place with much greater height. Pressing JUMP while crouched will cause the player to perform a long jump. This long jump covers a great distance and at a speed faster than running (with any item in hand).

Additionally, the ExoJump Boots passively reduce all fall damage by 60%.

It can be acquired in any Danger Zone match by selecting the ExoJump deployment perk at the start of the match, or by finding it as a pickup in the map. The player must equip ExoJump Boots found on the ground by pressing and holding USE.

Behind the Scenes

  • ExoSuit
    • References to full-body Exosuit can be found in game files in many updates,[1][2][3][4] which can confirm that is completely separate item, which may works similar to ExoJump Boots.How different is is currently not clear.

References

  1. July 16, 2014​ update (The first mention)
    Sounds references from Cobblestone's Manifest:
    "sound\items\exosuit_jump_short.wav"
    "sound\items\exosuit_jump.wav"
    
  2. May 31, 2016​ update (ConVars & entity)
    *sv_exosuit_jumpbonus_forward, sv_exosuit_jumpbonus_up, sv_staminajumpcostexo, sv_staminalandcostexo
  3. June 20, 2017​ update (Refunding localization texts)
    REFUNDING EXOSUIT PRICE (need localization)
    REFUNDING HELMET PRICE (need localization)
    
  4. April 30, 2019 Update (Exosuit long jump sound: exosuit_long_jump.wav and disabled Soundscript):
    //"ExoSuit.Jump"
    //{
    	//"channel"		"CHAN_STATIC"
    	//"volume"		"0.7"
    	//"pitch"		"90, 110"
    	//"soundlevel"	"SNDLVL_75dB"
    	//"wave"		"~)survival/jump_ability_01.wav"
    //}
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