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Frostbite (dz_frostbite) is a community-created Danger Zone map designed by Seth, SkratchPost, T-R3x3r, Slimek, KlixX, Chief, Squidski, Squink, Haaselh0ff and Quoting and is featured in Operation Broken Fang in Counter-Strike: Global Offensive.

Update History

May 13, 2021
  • Fixed a regression with airdrops
  • Fixed stuck spots (thanks Jakob & conzept)
  • Fixed a gap in terrain
  • Reworked watchtower models
May 3, 2021
  • Overhauled interior lighting
  • Fixed delivery drones being stuck in the bottom right corner of the map
  • Added drone clips to improve delivery drone navigation
  • Fixed rare cases of loot spawning in inaccessible areas/inside terrain
  • Made a window frame in Alpha non solid (thanks Musti)
  • Clipped wood railings in the frozen lake area
  • Improved the look of the ice texture when Shader Detail is set to Medium or lower
  • Fixed a missing face on a wooden beam in Town
  • Added a sound effect in server room
February 17, 2021
  • Removed window glass from buildings to improve gameplay
  • Fixed exploit in Town
  • Fixed stuck spots
  • Fixed certain visual errors
  • Adjusted border clipping
  • Fixed floating exploding barrel/turret spawns
  • Adjusted prop fade distance in the bunker
  • Added drone clips to buildings at Tourist and Radio
December 9, 2020
[General]
  • Improved performance.
  • Improved loot spawns.
  • Changed certain doors to improve gameplay flow.
  • Fixed reported cases of physics objects falling through displacements.
  • Fixed rare cases of weapon drops getting stuck in the border clipping.
[Beta]
  • Reworked the bar building for improved gameplay.
[Radio]
  • Fixed rare cases of drone deliveries falling through the ground.
[Tourist]
  • Clipped fence around the electrical building to allow for easier jumps onto roof.
[Ski Slopes]
  • Made it easier to grab onto the ladders on the ski lift posts.
[Cove]
  • Fixed floating counter on security gate.
[Village]
  • Reworked the village buildings for improved gameplay.
[Misc]
  • Fixed various stuck spots.
  • Fixed various spots where loot would get stuck.
  • Avalanche sound is now quieter and plays only after the first wave.
December 3, 2020
  • Map added to the game.


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