Overview
Gallery
Guard (de_guard) is a community-created Bomb Defusal map available for Wingman matchmaking designed by poLemin and is featured in Operation Broken Fang in Counter-Strike: Global Offensive. The map was removed on the May 3, 2021 update.
Trivia[]
- The map is located in the centre of Prague, capital of the Czech Republic, featuring Charles' bridge.
Update History
- March 15, 2021
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- Updated Guard to the most recent workshop
- Fixed boost spot on arches (Thanks @FilyandraXBL)
- Fixed nodraw behind CT Spawn (Thanks Mii Fanboy)
- Fixed various spots where players could get stuck on walls (Thanks @FilyandraXBL, Mii Fanboy, Kerluck, @goodchicken45)
- Minor visual adjustments and enhancements
- January 7, 2021
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- Widened inner part of connector
- Reduced size of restaurant corner
- Adjusted tarp positions on truck to eliminate some angles
- Lowered half-wall at stairs
- Adjusted timings by pushing CT spawns back a bit
- Shifted crates next to tower further towards pit
- Enhanced visibility for various long range angles
- Removed electric box next to bikes
- Reduced amount of breakable glass at shop
- Blocked angle from CT boost to pit
- Increased size of ladder hole
- Added location names
- Fixed players being able to see into the tower area when boosted at dumpster (u/ReVoLTimE)
- Fixed some Z-fighting and intersecting geo (Thanks Joaokaka1998)
- Fixed various visible nodraw textures (Thanks Joaokaka1998, Fnugz, u/TheSpudd, u/ReVoLTimE)
- Fixed various bomb stuck spots (Thanks Joaokaka1998)
- Fixed player stuck spot on street (Kerluck)
- Clipping adjustments throughout the map (Thanks Joaokaka1998, u/ReVoLTimE, Kerluck)
- Minor visual adjustments and enhancements
- December 17, 2020
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- Repacked radar
- December 7, 2020
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- Blocked off construction corner.
- Added new cover for players entering the site from connector.
- Pulled drop a little closer to site.
- Shifted all covers on site to adjust angles towards bridge and archway.
- Slightly shifted connector between back alley and site.
- Partially restricted sightline between connector and pit.
- Decreased depth of restaurant corner.
- Decreased depth of VOOLT corner.
- Mitigated head peek close at stairs tunnel.
- Slightly mitigated head peek behind dumpster.
- Added minor visual details.
- Various texture updates.
- Dehexagonized beer bottles.
- Removed collision on window planters (Thanks Bubza101).
- Fixed missing faces on beer crates.
- Fixed a pixel gap on street (Thanks u/iBearably).
- Fixed grammatical errors on street signs (Thanks Sysel).
- December 3, 2020
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- Map added to the game.
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