Jay Prochaska is a video game art director who worked at Hidden Path Entertainment between 2008 and 2012.[1] He worked on map redesigns for Counter-Strike: Global Offensive.[2][3]
List of Maps[]
Map Name | Game(s) | Responsibilities | Year |
---|---|---|---|
Aztec | Art Director | 2012 | |
Balkan | (cut) | Art Director | 2012 |
Dust | Art Director | 2012 | |
Dust II | Art Director | 2012 | |
Monastery | Art Director | 2012 | |
Vertigo | Art Director | 2012 |
References[]
- ↑ Prochaska, Jay. "Jay Prochaska's Profile". LinkedIn.
- ↑ Jay Prochaska's website.
- ↑ Aubrey Pullman on Behance. Archived from the original on 2023-05-30.
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