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John Attea is the creator of several Counter-Strike maps. He was a prominent level designer during the beta stages of Counter-Strike, but all his maps were eventually removed from the game during development.

His alias, Poor Yurik, is an intentional misspelling of Poor Yorick from Hamlet.[1]

Biography[]

John Attea got started in level design with the game Marathon.[1] Eventually he moved on to Doom and then Quake, after finally landing on Half-Life.[1] Jess Cliffe approached Attea about mapping for Counter-Strike before the first beta had been released after coming across a map, DM Twist, Attea had designed for Half-Life.[2]

Attea's philosophy behind level design was to make great maps that were very different from other pre-existing maps, trying to cater to a minority of players who loved playing tactically and valued teamwork.[1][2]

During early beta stages he was perhaps the most prominent level designer in Counter-Strike, having a map present in each version of the game from Beta 2.0 until Counter-Strike 1.0. Attea would contribute a total of four maps to the original Counter-Strike, though all of these maps were eventually removed from the game by the time it had matured past its beta stages.

Since retiring from Counter-Strike mapping, he has worked professionally in level design on Vampire: The Masquerade – Bloodlines.[3] As of 2013, he has been working as an artist on the indie game Cardinal Quest 2.[4]

List of maps[]

Official maps[]

Map name Game(s) Responsibilities Year
Foption Cs t (cut) Level designer 2000
Forest Beta Level designer 2000
Ship Beta Level designer 1999
Zoption Beta Level designer 1999

Custom maps[]

Map name Game(s) Responsibilities Year
Defiance (cs) Cs t Level designer 2001

References

External links[]

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