Multiplayer Options are available in Options under "Muliplayer" tab except for Counter-Strike: Condition Zero Deleted Scenes.
- Player name
- Player name is displayed on Scoreboard, on view and during spectating.
- In Counter-Strike Beta 1.1, The default player name in this version is "FRICKEN_MORON".
- In Counter-Strike and Counter-Strike: Condition Zero default player name is "Player".
- In earlier versions of Counter-Strike: Source default player name is "unnamed".
- In Counter-Strike: Source and Counter-Strike: Global Offensive, Player name is linked with Steam, changing steam community name changes also affect to name in-game.
- Crosshair appearance
Main article: Crosshair
- In Counter-Strike, Counter-Strike: Condition Zero and in Counter-Strike: Source before update following options is available to customize crosshair:
| Option | Additional notes | Default value | Console command |
|---|---|---|---|
| Size | The options are:
|
Auto-Size | cl_crosshair_size
|
| Color | The options are:
|
Green | cl_crosshaircolor
|
| Translucent | Checked | cl_crosshair_translucent
|
After the September 15, 2011 update to Counter-Strike: Source, which bring more options to customize crosshair.
Following options are available in Source:
| Option | Tooltip | Additional notes | Console command |
|---|---|---|---|
| Size | cl_crosshairsize
| ||
| Color | The options are:
|
cl_crosshaircolor cl_crosshaircolor_b cl_crosshaircolor_g cl_crosshaircolor_r
| |
| Thickness | cl_crosshairthickness
| ||
| Dynamic | When enabled, the crosshair will animate to indicate when your weapon is more or less accurate. | cl_dynamiccrosshair
| |
| Blend | When enabled, the crosshair will blend with the background using the specified opacity. When disabled, the crosshair will lighten the background instead. | cl_crosshairusealpha
| |
| Center Dot | cl_crosshairdot
|
- Spraypaint image
Main article: Spray (logo)
- When a game server tries to download custom content to your computer (
) - Drop down list allow to select how game client react to custom content delivered by server (maps,sounds,textures or models etc).
The options are:
- Allow all custom files from server
- Do not download custom sounds
- Only allow map files
- Do not download any custom files
Advanced Muliplayer options[]
Counter-Strike[1][]
| Option | Default value | Additional notes | Console command | |
|---|---|---|---|---|
| Time before dead bodies disappear | 600.000000 | min value: 0.000000 max value: 600.000000 |
cl_corpsestay
| |
| Multiplayer decal limit | 300.000000 | min value: 0.000000 max value: 4096.000000 |
mp_decals
| |
| Max shells | 120.000000 | min value: 0.000000 max value: -1.000000 |
max_shells
| |
| Max smoke puffs | 120.000000 | min value: 0.000000 max value: -1.000000 |
max_smokepuffs
| |
| Smoke Gas Grenade sprite quality | Best looking, slowest | The options are:
|
fastsprites
| |
| Weapon alignment | Right handed | The options are:
|
cl_righthand
| |
| Buy menu type | VGUI menus | The options are:
|
_vgui_menus
| |
| Automatically switch to picked up weapons (if more powerful) | Checked | _cl_autowepswitch
| ||
| Center player names | Unchecked | hud_centerid
| ||
| Auto-help | Checked | _ah
| ||
| Automatically take end-game screenshots | Unchecked | hud_takesshots
| ||
| Observer crosshair | Checked | cl_observercrosshair
| ||
| Radar type | Solid | The options are:
|
cl_radartype
| |
Counter-Strike: Condition Zero[2][]
| Option | Default value | Additional notes | Console command | |
|---|---|---|---|---|
| Time before dead bodies disappear | 600.000000 | min value: 0.000000 max value: 600.000000 |
cl_corpsestay
| |
| Multiplayer decal limit | 300.000000 | min value: 0.000000 max value: 4096.000000 |
mp_decals
| |
| Max shells | 120.000000 | min value: 0.000000 max value: -1.000000 |
max_shells
| |
| Max smoke puffs | 120.000000 | min value: 0.000000 max value: -1.000000 |
max_smokepuffs
| |
| Smoke Gas Grenade sprite quality | Best looking, slowest | The options are:
|
fastsprites
| |
| Weapon alignment | Right handed | The options are:
|
cl_righthand
| |
| Buy menu type | VGUI menus | The options are:
|
_vgui_menus
| |
| Automatically switch to picked up weapons (if more powerful) | Checked | _cl_autowepswitch
| ||
| Center player names | Unchecked | hud_centerid
| ||
| Auto-help | Checked | _ah
| ||
| Automatically take end-game screenshots | Unchecked | hud_takesshots
| ||
| Observer crosshair | Checked | cl_observercrosshair
| ||
| Enable Tutor | Checked | tutor_enable
| ||
| Player Shadows | Checked | cl_shadows
| ||
| Radar type | Solid | The options are:
|
cl_radartype
| |
| Enable Fog | Checked | gl_fog
| ||
Counter-Strike: Condition Zero Deleted Scenes [3][]
| Option | Default value | Additional notes | Console command | |
|---|---|---|---|---|
| Weather quality | Low (low performance cost) | The options are:
|
weather
| |
Counter-Strike: Source[4][]
| Option | Default value | Additional notes | Console command | |
|---|---|---|---|---|
| Multiplayer decal limit | 300.000000 | min value: 0.000000 max value: 4096.000000 |
mp_decals
| |
| Weapon alignment | Right handed | The options are:
|
cl_righthand
| |
| Clan Tag † | None | The options are:
|
cl_clanid
| |
| Automatically switch to picked up weapons (if more powerful) | Checked | _cl_autowepswitch
| ||
| Center player names | Checked | hud_centerid
| ||
| Auto-help | Checked | _ah
| ||
| Show a progress bar when defusing the C4 | Checked | cl_c4progressbar
| ||
| Automatically take end-game screenshots | Unchecked | hud_takesshots
| ||
| Observer crosshair | Checked | cl_observercrosshair
| ||
| Disable freeze cam | Unchecked | cl_disablefreezecam
| ||
| Disable HTML MOTDs. | Checked | cl_disablehtmlmotd
| ||
| Synchronize with the Steam Cloud. | Checked | cl_cloud_settings
| ||
† stands for "hard" string, The game always displays the option in English, regardless of the players' language option.



