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Prodigy (de_prodigy) is an official bomb defusal map in all Counter-Strike games except Counter-Strike: Global Offensive. Due to confusing interior rooms, hallways, and enclosed areas, it is one of the less popular bomb defusal maps.


It is based in and around an office, most likely in a military base in the mountains. The counter-terrorists spawn at bomb site B while a nearby ladder can quickly lead them to a ventilation shaft and to several important areas, such as bombsite A. The areas known as the Crates and the Security Doors are the areas with the most activities.

Official Description

Counter-Terrorists: Prevent Terrorists from bombing the computer lab or the fuel pipeline control room. Team members must defuse any bombs that threaten targeted areas.

Terrorists: The Terrorist carrying the C4 must destroy one of the targets.

Other Notes: There are 2 targets in this mission.


Counter-Strike Beta 4.0

The map was built by Alex Manilov and uses original Half-Life textures. It is one of the first bomb defusal maps. The time was set in dawn.

Counter-Strike 1.6

The map was slightly improved due to updates to the game, with clear models and improved player speed. No further changes were made to the map after beta 4.0

Counter-Strike: Condition Zero

See also: Prodigy/Tour of Duty

As Alex Manilov was part of the Counter-Strike: Condition Zero development at Gearbox Software[1], it is likely that the enhanced version was started by him and was likely edited further by Ritual Entertainment. The map arrangement is the same but the textures have greatly changed and the bot behavior has slightly modified. The textures are taken from mission Pipe Dream in Condition Zero: Deleted Scenes.

Furthermore, de_prodigy_cz has been modified to be more bot friendly as the door between the Guard House and the Computer Room is now automated thus removing the switch needed to open the door.

Compared to the older version, it is less likely for the bots to commit suicide at the cliff and the CT bots are less likely to become stuck at the ladder in Bombsite B. Also, it is less likely for the bots to become stuck at the ladder in Bombsite A.

There is a glitch in previous Counter-Strike installments that bots will keep firing their weapons or swinging their knives at the window of Bombsite B; which can be a problem if the bot has the bomb or is about to defuse the bomb. However, in Counter-Strike: Condition Zero, the glitch is fixed.

Counter-Strike: Source

Prodigy in Counter-Strike: Source has many improvements, such as the lateral outdoor pass, where the player can see other buildings (in the original Counter-Strike version, there is only the default skybox). The time is set during a sunny day, unlike in previous versions which takes place in the evening or dawn.

The cliff area has been replaced by a fence and there is no longer a cliff, thus preventing players and bots from committing suicide and/or discarding the C4.


Prodigy Map Veteran css.png Prodigy Map Veteran
Win 100 rounds on the DE_Prodigy map.

Global Expertise
Csgo-achievement-temp-icon.png Prodigy Map Veteran
Win 100 rounds on Prodigy.
Never implemented


  • This is one of the oldest bomb defusal maps ever, same as Dust and Nuke.
  • In the guardhouse, as the boxes are destroyed, you can see Turtle Rock papers.
  • The map is referred in the Counter-Strike: Global Offensive game stats[2].