Roger Lundeen is a level designer, who worked at Valve Corporation between November 2010 and February 2013.[1] He worked on making exclusive maps for Counter-Strike: Global Offensive, and also participated in the early development of Source 2 engine.[2]
List of Maps[]
Official maps[]
| Map Name | Game(s) | Responsibilities | Year |
|---|---|---|---|
| Bank | Level designer, environment artist | 2012 | |
| Dust II (Revamped) | Environment artist | 2013 | |
| Lake | Level designer, environment artist | 2012 | |
| St. Marc | Level designer, environment artist | 2012 | |
| Vertigo | Environment artist | 2012 |
Gallery[]
Bank[]
Dust II[]
Overview[]
T Spawn[]
Bombsite A[]
Bombsite B[]
Tunnels[]
Catwalk/Middle[]
Long (A)[]
Other[]
Lake[]
St. Marc[]
Vertigo[]
References
- ↑ Lundeen, Roger. "Roger Lundeen's Profile". LinkedIn.
- ↑ Roger Lundeen's website. Archived from the original on 2022-08-11.





































































