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Overview


Terrorists have infiltrated an American film studio through the stunt production company and are trying to destroy expensive filmsets and equipment
―Map Description

Studio (de_studio) is a community-created Bomb Defusal map designed by Hordeau, The Horse Strangler, ZeLz Storm, Hollandje and TanookiSuit3, and is featured in Operation Shattered Web in Counter-Strike: Global Offensive, added as part of the November 18, 2019 update. It was removed from the game on March 31, 2020, along with Breach.

Update History

March 31, 2020
  • Map removed from the game
February 24, 2020
  • Improved clipping and geometry around A site.
  • Removed upper window unplayable area above B site.
  • Fixed players not taking damage from bomb detonation.
  • Improved clipping across the map.
  • Fixed bomb-stuck spots.
  • Fixed an issue with players boosting out of the map.
  • Improved visuals of CT / T Streets
  • Added bomb target decals to each site.
January 29, 2020
  • Fixed players not taking damage from bomb detonation
  • Clipping improvements
  • Improved visuals of CT / T streets
  • Various minor bug fixes
January 13, 2020
  • Middle has had a complete re-design.
  • CT / T streets have been reduced in size.
  • CT Spawn have been reduced in size.
  • B Upper have been reduced in size.
  • T Spawn alley has been removed.
  • B connectors to middle have been updated.
  • 3D Skybox has been updated.
  • T spawn geometry has received minor update.
  • B Site catwalk has been widened and updated for smoother gameplay when dropping into site.
  • B site cover has been changed to give player better colour callouts.
  • Updated soundscapes.
  • Removed the ability to throw weapons into unintended areas / out of map.
  • Fixed many community bug reports.
  • Improved clipping across the map.
November 26, 2019
  • Added radar callouts.
  • Increased bomb explosion radius from 500 to 600.
  • Reduced size of site B (Removed back stairs and adjusted site to new size).
  • Adjusted cover on A and B site.
  • Adjusted playable positions on Middle.
  • Improved clipping across the map to provide smoother gameplay.
  • Fixed community reported bomb stuck spots.
  • Removed some props to improve visuals and gameplay on A / B Entrances.
  • Increased lighting on Back of A.
  • Added paint to back of A site boost to provide clearer visuals.
November 18, 2019
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