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Ted McIlwain is a level designer for Counter-Strike: Source and Counter-Strike: Global Offensive maps. Currently, McIlwain works as a level designer director at Ubisoft Toronto, working on a Splinter Cell remake.
List of maps[]
Operation maps[]
| Map Name | Game(s) | Responsibilities | Year |
|---|---|---|---|
| Season | Level designer | 2014 | |
| Lite | Level designer | 2017 |
Custom maps[]
| Map Name | Game(s) | Responsibilities | Year |
|---|---|---|---|
| Season | Level designer | 2007 | |
| Strike | Environment artist | 2007 | |
| Lite | Level designer | 2010 |
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