“The Danger Zone experiment returns to the sun soaked hills of Tuscany, Italy. Between scenic towns and ancient ruins, fight to survive and be the last man standing.”
―Workshop Page[1]
Vineyard (dz_vineyard) is a community-created Danger Zone map for designed by Andi, Haaselh0ff, KlixX, Quoting, Seth, Slimek, Squidski and T-R3x3r and is featured in Counter-Strike: Global Offensive. The map was added in the February 21, 2022 update.
Update History
- October 21, 2022
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- Improved collisions on various models (Thanks Numb)
- Smoothed out northern Castle entrance (Thanks Jakob)
- Added more cover around Field
- Opened window in Winery
- Fixed stuck spots
- Fixed certain visual issues
- Removed wallhacks
- Wooden pallets, planters and railings now respect gravity (Thanks Joaokaka1998)
- Restocked the bar (Thanks IVI4X.exe)
- June 15, 2022
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- Performance and stability improvements.
- Ivy now sways in the wind.
- Fixed displacement vphysics issues
- April 25, 2022
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- Fixed a regression in Village that could be used to get out of bounds
- Greatly reduced the amount of small displacements across the map to further increase game stability
- Changed windows in Fort
- Fixed a spot near the river where you could previously get stuck in
- March 28, 2022
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- Added new map location names (Barn, Broken Bridge, Castle, Chapel, Farm, Field, Fort, Mill, Ruins, Sewers, Temple, Villa, Vineyard, Winery)
- Added collision to balconies in Fort
- Adjusted stair clipping
- Added drone clips around Docks
- Fixed stuck spots
- Fixed miscellaneous bugs
- Special thanks to nx, fearless, iNilo, lacyyy, Sandwich, Joaokaka1998 and Diddle
- March 1, 2022
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- Fixed stuck spots
- Fixed various bugs
- February 21, 2022
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- Map added to the game.
References
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