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Overview


The Danger Zone experiment returns to the sun soaked hills of Tuscany, Italy. Between scenic towns and ancient ruins, fight to survive and be the last man standing.
―Workshop Page[1]

Vineyard (dz_vineyard) is a community-created Danger Zone map for designed by Andi, Haaselh0ff, KlixX, Quoting, Seth, Slimek, Squidski and T-R3x3r and is featured in Counter-Strike: Global Offensive. The map was added in the February 21, 2022 update.

Update History

October 21, 2022
  • Improved collisions on various models (Thanks Numb)
  • Smoothed out northern Castle entrance (Thanks Jakob)
  • Added more cover around Field
  • Opened window in Winery
  • Fixed stuck spots
  • Fixed certain visual issues
  • Removed wallhacks
  • Wooden pallets, planters and railings now respect gravity (Thanks Joaokaka1998)
  • Restocked the bar (Thanks IVI4X.exe)
June 15, 2022
  • Performance and stability improvements.
  • Ivy now sways in the wind.
  • Fixed displacement vphysics issues
April 25, 2022
  • Fixed a regression in Village that could be used to get out of bounds
  • Greatly reduced the amount of small displacements across the map to further increase game stability
  • Changed windows in Fort
  • Fixed a spot near the river where you could previously get stuck in
March 28, 2022
  • Added new map location names (Barn, Broken Bridge, Castle, Chapel, Farm, Field, Fort, Mill, Ruins, Sewers, Temple, Villa, Vineyard, Winery)
  • Added collision to balconies in Fort
  • Adjusted stair clipping
  • Added drone clips around Docks
  • Fixed stuck spots
  • Fixed miscellaneous bugs
  • Special thanks to nx, fearless, iNilo, lacyyy, Sandwich, Joaokaka1998 and Diddle
March 1, 2022
  • Fixed stuck spots
  • Fixed various bugs
February 21, 2022
  • Map added to the game.

References

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